Spell Cubes

Back in 2012, at age 2 my son Felix was beginning to play with some Wooden Letter Cubes, and sometimes he was throwing them around in his playroom. Being the nerd I am, I though; I need to make a digital version of these Cubes, so that he can throw them around on the iPad instead of our home :) (more…)

iOS App Launch blink fix

If you have been developing apps for iOS with AIR, I am almost sure that you have come across the issue with the “App launch blink” that appears between, when your app has launched( showing the Launch Image) and when your app is instantiating its views.
Here I will explain a simple way to fix this annoying issue.
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MoveAndTraceManager

In my latest Game I did a lot of manual positioning for my game UI, so a created this
little class to help me out a bit, and saving some time.

It make it possible to (in AIR Simulator) to click a Starling DisplayObject and moving it around using the keyboard arrows.
position is then copied to Clipboard so you can paste it back in you positioning code.

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Modal Animation

Experimenting with some Modal Transition using Flex’s popUpManager.
With infinite number of popUp supported. ( popUp in popUp )

Animating on the 2.5D DisplayObject properties.

I wanted to get the feeling of going in/out of the popup, and thereby enhance the users focus on the popUp content.