When developing a new app, distributing it to the app-store or internally with the Apple Enterprise Program you will need to create provisioning profiles and certificate files. This can be very tedious and hard to remember. These guides aims to break those tasks down into followable steps.
In my post about modal animations, I demoed a video of an app where I experimented with a 3D’ish transition when using Flex’s PopUpManager.
In this post I will show how you can achieve the same. Start by downloadin the source code below.
See running application of this code here (Click the images to spawn windows. Spawned windows can be dragged)
Here is two Psd to improve you App Icon workflow for iOS and Android.
Just open the psd files, enable Generator, and you files will automatically be exported for you.
Double click the “MASTER” smart object to edit your artwork.
When creating Spell Cubes I used a lot of particles to help the user through the initial app tutorial. So instead of showing text overlay i animation particles where the user had to interact next. If you read my Spell Cubes post you will know what I’m talking about.
I this post I will provide you with the code to achieve the same. I have created a Starling Extension that you can download below along with a very simple JSFL script used to output the motion you mock up in Flash Professional.
Every time I finished a game I’m always in doubt, if and where I’m going to send my app to in hope of a App review.
In this post Im going to create a list of App reviewers that you can use to submit your app to. (more…)