I have begun creating an extension for Photoshop CC 2014 to make creating the layer names for Assetifier a breeze.
Here is two Psd to improve you App Icon workflow for iOS and Android.
Just open the psd files, enable Generator, and you files will automatically be exported for you.
Double click the “MASTER” smart object to edit your artwork.
When creating Spell Cubes I used a lot of particles to help the user through the initial app tutorial. So instead of showing text overlay i animation particles where the user had to interact next. If you read my Spell Cubes post you will know what I’m talking about.
I this post I will provide you with the code to achieve the same. I have created a Starling Extension that you can download below along with a very simple JSFL script used to output the motion you mock up in Flash Professional.
*** UPDATE ***
Now supports the new iPhone 6, iPhone 6 plus, iPad Pro images.
note: for iPad Pro you just need to name those files the same as the iPad retina files and include those instead. Source for this info at http://forum.starling-framework.org/topic/ipad-pro-support
Just open, edit the smart object and remember to enable Generator :)
Put the Images in your project src folder.
In my latest Game I did a lot of manual positioning for my game UI, so a created this
little class to help me out a bit, and saving some time.
It make it possible to (in AIR Simulator) to click a Starling DisplayObject and moving it around using the keyboard arrows.
position is then copied to Clipboard so you can paste it back in you positioning code.